Trace2Laser

how to get the best laser art out of Trace2Laser

Trace — image → SVG / ILDA

Drop, paste, or pick an image (PNG · JPG · WebP · SVG). Everything runs in your browser — nothing is uploaded unless you use AI line art.

AI line art

Converts a photo into clean line art before tracing (uploads the image to the server; billed per conversion, repeat conversions of the same image are free). Minimal is the recommended style; Ultra minimal reduces to a single silhouette outline. Every style isolates the subject and removes the background.

With Colour from image ticked, the AI keeps the artwork's palette as stroke colours (lines only — never fills), and the normal per-point colour sampling carries them through to the .ild. Untick it for classic black-on-white line art.

SVG import

Drop an .svg on the Trace tab and its exact vector geometry (curves flattened at high precision) and its own colours go straight to ILDA — no raster tracing involved.

.ai and .cdr files work too: they upload to the server, convert to SVG (Inkscape), and come back into the same exact-vector path. Illustrator files must be saved with Create PDF Compatible File ticked (Illustrator's default); if a file won't convert, exporting SVG from Illustrator/CorelDRAW directly always works.

Rotoscope — video → ILDA animation

Access-code gated. Drop a video (max 100 MB · 30 s · 1080p-equivalent), choose Center/Contour mode and a point budget, and Upload & render. Each job card shows a looping preview (with the emitted points and blanking paths drawn), the frame/point stats, and the downloads.

Point Order — paint the draw order of an ILDA frame

Drop a .ild still frame and control the sequence the laser draws it in — write a word out stroke by stroke instead of in the file's arbitrary path order. Everything runs in your browser.

Export for Blender (Pangolin power path)

Every rotoscope job also exports the traced geometry as Blender Grease Pencil — Export for Blender (.blend) below the ILDA download. Pangolin's own point engine then does the laser conversion: AutoAnchor/AutoBlank, Keep Path Consistent, and Beam Brush driven by stroke thickness.

Requires on your PC: Blender 4.5 LTS, Pangolin's Lasershow Converter Blender (LCBlender) addon, and BEYOND. If you don't use BEYOND, the standard .ild download is what you want.

  1. Download and open the .blend — it opens in camera view with the animation ready to scrub (cube deleted, camera square-on, fps and 320×320 resolution pre-set).
  2. Render Engine → Lasershow Converter Renderer; Render Source → Grease Pencil. (These two are set manually — they belong to the LCBlender addon on your machine.)
  3. Optional: Beam Brush → source Freestyle and Grease Pencil for thickness-driven beam effects (centerline renders carry per-point thickness).
  4. Send Frames to BEYOND — the animation lands in your selected cue.

Export Flash (BEYOND shortcut, no Blender)

The Export Flash (.swf) button on a rotoscope job (and Download SWF on the Trace tab) builds a Flash file of the traced shapes right in your browser. Import it with BEYOND's built-in Lasershow Converter FLASH (Edit menu; Advanced and Ultimate licenses) and Pangolin's point engine does the laser conversion — for rotoscope jobs the shapes come from the full-resolution strokes (lightly de-jagged, stray fragments dropped), not the .ild's baked point budget.

The file is written as an old-school Flash 5 movie because that is the dialect LC Flash understands — modern Adobe Animate .swf files fail to import, ours won't. If BEYOND's Edit menu has no Flash entry, your license tier doesn't include LC Flash — use the .ild or Blender path instead.

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